Larry Newman Posted December 28, 2019 Share Posted December 28, 2019 As it stands entities assigned/bought by a player disappear immediately after disconnecting from the server. There's also no incentive to raiding other than maybe getting a few thousand from printers that the base owner didn't collect. Most of the time raiding ends in destruction of entities which doesn't help anyone at all and just ends up with the base owner buying more. Outside of that the owner of the entities also has the option of disconnecting and joining once more if their entities were stolen to be able to buy more. I understand that players are making enough money from entities as it is but I also believe that the money output from these should be nerfed. The most expensive items players have to buy are weapons and they can also obtain them from raiding the Police Department. There's already a lot of weapons in circulation and the same with currency. A 100% return on investment for a bitminer light is merely 4 minutes. A bitminer standard is just under 7 minutes. A single bitminer light can produce $80k-$85k an hour just by itself. A fully upgraded platinum printer can produce 210k an hour by itself. This post is suggesting a nerf on printers/bitminers and then allowing these entities to stay persistent through player disconnects to allow others multiply their gains through having an incentive to raid other players. Link to comment
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