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Posts
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Everything posted by Falcon
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What happen to the server, did it suddenly die and why isn't it updated?
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Your In-Game (RP) name: Someone else Player's In-Game (RP) name: Fami Player's Steam ID: STEAM_0:1:104896920 Describe how the player broke the rules: First he votekicks me the moment I join back for NLR while in spawn, after that I votekick another player for breaking a rule, then he create a votekick for false votekicking which it never was. I know Kil and Sammerson was at presence but not on duty at this point so they might be able to confirm it. Evidence of the player breaking the rules:
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Your In-Game (RP) name: Someone else Player's In-Game (RP) name: FistFullOfEbola The good one Player's Steam ID: STEAM_0:0:68985963 Describe how the player broke the rules: This was just a clear false votekick because he thought it was funny after Bob the pickle false votekicked me. Evidence of the player breaking the rules:
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Here is a screenshot after he did it again claiming I am cheating when I'm clearly not cheating and never have been.
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Your In-Game (RP) name: Someone else Player's In-Game (RP) name: Bob the pickle Player's Steam ID: STEAM_0:0:104847661 Describe how the player broke the rules: I created a votekick to kick Sir louis V for randomly attacking me while being a hobo. Then Bob the pickle started a votekick on me for "false votekicking" which I never did. Evidence of the player breaking the rules:
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@Zyngas Could allow lights but not sirens I personally would love having a police car added to the civil protection classes. Big +1 on this one.
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Hello, I am currently exhausted while writing this but I'll put out my suggestion anyways. I want xeno to have a anticheat implemented, I don't demand that it bans people by all means, but it can detect lua injection and other kinds of methods. I've personally used them on my servers before with no issues detecting lua injections and aimbotters. For xeno I thought that having it to give a heads up to the online staff could be enough (maybe ban if lua injection is detected). https://www.gmodstore.com/market/view/4976 https://www.gmodstore.com/market/view/3642
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Your In-Game (RP) name: Mr Chess Player's In-Game (RP) name: yahooiz Player's Steam ID: STEAM_0:0:87220588 Describe how the player broke the rules: Clearly cheating in chess for a while during the chess match. You can just see him clearly following the stockfish engine for a while, i've gone through the match myself with stockfish provided by lichess.com analyzing the match. Here is the analysis board I used https://lichess.org/analysis to go through the match (You have to enable the engine with the switch button in the top right corner). The moment the guy came up to me wanting to play chess (with wagers) I understood something was fishy, his rank was really low with barely any matches on this server and he told me he didn't even know the opening we were playing ingame chat when he did perfect moves, the chance of that is close to 0. My judgement is that there was clearly used an engine a lot of the match. I can see that later in the match when he has a clear advantage he choose to not use the engine but when he see that he is losing again he starts using it again. Evidence of the player breaking the rules: https://steamcommunity.com/sharedfiles/filedetails/?id=2382304184
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Your In-Game (RP) name: Mr Chess Player's In-Game (RP) name: Henry Player's Steam ID: STEAM_0:1:88386495 Describe how the player broke the rules: My reason to believe that he cheated is because he always did quick moves and he never did moves that changed the game to his disadvantage, at his rating that is highly unlikely. I would suggest you to have a look at his previous games at chess.com (I'll add a link to his account beneath), he also does moves that only more advanced players would play if you compare his games from chess.com to the one he played against me on the server. He lied to me and told me he was rated 1789 ingame (Clearly to seem more credible for the win after I shared my rating) and that is proven by the account he provided. What is also suspicious is how he was active on chess.com during the match with me, this make me believe that he likely used the chess engine provided by chess.com to analyze matches (But the analyzer can also be used for cheating which it probably was in this case). Funny enough he told me he rarely use chess.com but during the match with me he was online on chess.com which I have evidence of beneath. His chess.com account: https://www.chess.com/member/henrythegray Evidence of the player breaking the rules: https://steamcommunity.com/sharedfiles/filedetails/?id=2378341570
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Civil protection gun rules are too restricted
Falcon replied to Falcon's topic in Suggestions/Issues
That closes this case, was told otherwise and a guy told me a mod warned him for doing that. Thanks. -
Law enforcement classes has a way too high restriction before they can open fire. For example if a hitman starts shooting another player the police officer should be allowed to assist the player that is being shot at with gun fire as well since first of all the tazer does not reach everywhere and second it's almost certian suicide to run into a gun fight with a tazer while two players are shooting at eachother. I assume anyone who enjoy playing as a police or SWAT officer will recognize what I am saying as annoying and that you feel powerless at times because you cannot help another player without almost certian death.
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You could check that the moment I had joined the server he arrested me, I had no guns was a citizen and then I got tazed and arrested.
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Player's In-Game (RP) name: Magnus Carlsen Player's Steam ID: STEAM_0:0:62806665 Describe how the player broke the rules: Randomly arrested me twice. Evidence of the player breaking the rules: Should be in the logs.
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Thank you for informing me, I never actually tried to implement it since I only had that file provided by a friend of my who owned the addon, but I am sure if I actually had it I would discover the error.
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Alright I've taken matter into my own hands and figured out where they store the maximum wager value. In the ent_chess_board.lua file at line 1321 there is a integer valued 16777215 which I assume is the maximum wager value, I would want that increased to a much higher value like 2 billions. Now that I have done the job for you @phantom, would you kindly add it
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Been a while since there was any update on this post but I still want this implemented.
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You clearly have no knowledge of chess engines. Stockfish (which was the engine I was using to analyze the match) bruteforces the chess game and checks every possible move (I only checked 23 moves forward but it is possible to do much more). It is not trying to impersonate how a human is thinking so this statement is just wrong and shows your knowledge of how the engine used works, please read up on things before making statements in the future. I know that there is no evidence directly here beside the chess game that I have provided a screenshot of that is a replica of the game done between Blakee and Pablo. If @Blake and @CSConmater6 confirm this then we can use that game further in this report. To end this I have already explained why I know for certian that he has used a chess engine to cheat and I really don't like when people cheat in the game content I am using the most on the server, that is why I am upset about this.
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I don't know if Pablo was cheating or not but I know that a moderator cheating is something that shouldn't be taken lightly. Personally I take this serious as I am playing so much chess on the server.
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I know you saw the first game, and I did as well. But it was the two other games that was super suspicious from Blakee.
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I have never used a chess engine while playing chess myself, but I have used one when I watch other people play.
