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Buff the Weed


Epic

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I think weed should sell for more. The server is all about making money. I understand that weed might be just to smoke and it's good for roleplay but I think it is fun to do and to just smoke it or get like barley any money from selling it just makes it no fun. I spent at least an hour making 100% weed and i didn't even get 100k. I just really think the prices for selling weed should go up a bit and make it more profitable like the meth job. 

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Agreed, i think that weed and meth should sell for more.

We could see how long it takes to make weed/meth and the time it takes to make meth/weed we could match it with the time of the bitcoins and add some more money so if it was 5 minues and bitcoins give you 10k we could give you 13k or 15k, overall making you more money. You do more labor intensive work, get more money.

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  • 2 weeks later...
On 8/28/2019 at 11:06 PM, EpicGamerThatIsCool said:

Also, even doing the Meth Cooking glitch where you put the pot between the two red lines and put a stove on top, it is still a slow process to get barley anything.

I usually get about 100k depending on how much I want to run at a time. It is pretty slow though ngl

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  • 5 months later...
  • 3 weeks later...

i agree with Lolagaf, i tested it a while ago and you can make 500,000 or more from the meth if you do it correctly. The weed definitely needs to be buffed or something, not only with the money but also with the usability because if more people used weed cops could actually get usage out of the drug sniffer item they have. 

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22 hours ago, Zyngas said:

Then sell your weed to people, because people can't purchase weed from the dealer. Sell it and make money.

Why can't we just sell it to the dealer for more money instead of just selling it to people? Most people don't buy weed for much money, so it'd be cool if we could sell to the dealer when no RP is going on. It'd just make sense.

If you can't code it in it's cool, but I'd just like more insight on why we can't just up the sell prices. 

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The argument that weed/meth should match the same ammount of money as bitminers, simply doesn't make sense to me. They don't need to match, because you can run both of them at the same time. After the initial post, we did up the meth prices a little bit more and I think they are certainly in a good place and make you a load of money. Weed is intended to be more like a social item more than a cash commodity. Kind of how the bartender functions. A cool looking smoke shop/dispensary will get you more cash than meth. I'm against the sit in your base and farm money version of RP.

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24 minutes ago, Zyngas said:

The argument that weed/meth should match the same ammount of money as bitminers, simply doesn't make sense to me. They don't need to match, because you can run both of them at the same time. After the initial post, we did up the meth prices a little bit more and I think they are certainly in a good place and make you a load of money. Weed is intended to be more like a social item more than a cash commodity. Kind of how the bartender functions. A cool looking smoke shop/dispensary will get you more cash than meth. I'm against the sit in your base and farm money version of RP.

Aight that's cool.

Thanks for the detailed response.

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On 8/28/2019 at 11:06 PM, EpicGamerThatIsCool said:

Also, even doing the Meth Cooking glitch where you put the pot between the two red lines and put a stove on top, it is still a slow process to get barley anything.

Thats considered a glitch? I thought it made sense. Instead of cooking 2 separate pots you're combining them and sacrificing the quantity for speed.

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